A downloadable game

Made in 2 and a half days for the GDAxIGC jam.

Explore a water-themed facility, solving puzzles along the way!

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Note: We ended up being unable to fully complete the game before the jam ended. The game currently features 2 actual levels, and a room containing a bunch of assets from development. We hope you enjoy despite the short length!

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Team members:

Jay Wilson - Music and Level Design

Mason Becker - Programming, 3D Modelling

Ashton Gallistel - Programming

Gabriel Specht - Poster Design, Concept art, and level design

Miles Anderson - Concept art

Download

Download
Waterflow 33 MB

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