V3.0 Released!
Version 3.0 is out now! This has a large number of additions and fixes, so read below to see what we've added!
Additions:
-6 Brand new items! Utilize 3 new Power Bullet types, and collect 3 new passive items to further blast your way through your foes!
-Brainy Bullets (Passive): All your bullets get a small amount of homing!
-Sharp Shells (Passive): Chance for your bullets to pierce through an additional enemy!
-BLAST (Passive): For every non-Buckshot Power Bullet you have, your Buckshot bullet will deal extra damage!
-Minty Fresh (Bullet): Freeze (or rather stun) your foes on impact!
-Rainbowllet (Bullet): Chaos! Applies a random effect on hit!
-Scaler (Bullet): Starts off extremely weak, but increases in power for every enemy it hits!
-Plenty of new and improved juice! Trails for powerful bullets, Particle effects on enemy defeat, plus a bit more spread throughout!
-Better UI for max HP! Now there's a dedicated half-heart, so it's far clearer when your HP is full at odd values.
Bugfixes:
-Game now properly resets on restart. Shocked we missed this until now!
-Bullets are now far easier to pick up! Even bullets stuck inside of walls should be grabbable now.
-The 'Next Bullet' text now no longer should clip off the side of the screen for longer bullet names.
Edit:
Version 3.0.3 Hotfix!
-Max shells (the stat Bandoleer affects) was not correctly affecting the shell handling. Now it is! As such Bandoleer now works properly.
-HP bar now updates at start of scene properly! It should now always show the correct HP value.
-Healing now is properly capped by maxHP, meaning you can not heal beyond your maximum HP. Sorry, Vampire Bullet enthusiasts.
Files
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Buckshot Blast
| Status | Released |
| Authors | TankProgramming, Cameron Coleman - TheSkyIsForward, kiitaristi |
| Genre | Action |
| Tags | Roguelite |
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